Posted in The Softness of Things

Duck system

February 18, 2010 - 7:39 am

duck_drawing
This week in Softness of Things, we are focusing on systems. Split into groups, we are to design a system.
My group: Milena Silkerk, Jelani John and Elie Zananiri.

We ended up designing a game. Having 12 people in the class not including us, we will divide people into 3 groups of 4. Each one of those 4 people will pick a role from the list and stick with it throughout that task. There are three tasks, all of which will be completed in sequential order. In the beginning of each task, each member of the team will be able to pick a new role.
Each team gets one sheet of paper with text on it and the supplies in order to perform the roles from us.
Each team gets 3 minutes to finish the task.

rules:
-Once a role is chosen, each person has to participate towards the creation of each task.
-You get 3 minutes to get to the end of the task.
-If manager, you must direct and order you teammates, they can not operate unless you say so.
-If you choose to take a break, it must be for the entire duration of the task and can not help your teammate. Not even verbal suggestions!

goal:
To strategically and creatively complete your task to the best of your abilities with the constraints you are given.

roles:
colorer    (black out/colorist),
change words    (change any word on a sheet of paper)
manage (teammates have to follow your instructions),
cutter    (cut/shred/destroy),
printer    (prints paper with whatever they want on it)
attacher (paper clips, glue, stapler),
take a break/gofer (go fetch whatever a teammate wants, or choose to take a break and do nothing)
fold        (fold paper)

materials needed for roles:
scissors
tape
stapler
black and colored markers
paper clips
glue sticks
pens/pencils

tasks:
1) make a duck
2) create a story/poem about your duck
3) exhibit your poem and duck

Parts of the system:
-Input- one piece of paper with printed text
- Goal/Output- specific goals that have a blur once put through the relative, interpretive mind of the human. We are inviting the mind as a process itself. How many ways can u think of representing our goals with the items that are given to you?
-Rules- everyone must pick a role. each person must perform their role once before the end of the task. Everyone must stick to their role. complete the task.

What makes this interesting-
We are inviting the mind as a process itself. How many ways can u think of representing our goals with the items that are given to you?
A closed system verging on emergent. has a start and finish, yet the flexibility to give different results overtime. Such as the possible combinations of roles that can exist in each group. This way the team can have different capabilities which will result in different outcomes.

Leave Comment